Week 5 - AI Kitten Troops

Week 5 - AI Kitten Troops

September 8, 2024 || Week 5

Project: FIRST GAME 

Goal: Finish a very small scope, simple game in one year and then release it to Steam. 

How?

  1. Creative Exploration & Learning - 3 months <-- (((We are here)))
  2. Primary Development - 6 months
  3. Test and Bugfix - 3 months
  4. Release - Research and schedule a time for release plus additional testing and feedback.

Why did I write this? To keep myself accountable and have something to look back on for progress as well as reference point and resource for anyone on a similar journey.

Work Log 5

Time spent: ~10 hours

Progress: Not much really, AI

Morale: Eh

1. Bomb functionality

Added in the ability to explode NPCs (which simply destroys or displaces the actor)

https://x.com/compositionkat/status/1831155415930814779

And that's pretty much it!

2. NPC AI Movement

Learned the basics of Blackboards, Behavior Tress, and Move To functionality for AI control. The little kitties will move towards me if they see me or move randomly otherwise.

https://x.com/compositionkat/status/1830372991957385342 

3. Portal Technology

Oh, also, I made a portal: https://x.com/compositionkat/status/1830825404912845043 

 

 

 

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